AlkantarClanX12
Current Path : /proc/thread-self/root/usr/share/vim/vim80/macros/hanoi/ |
Current File : //proc/thread-self/root/usr/share/vim/vim80/macros/hanoi/poster |
Article 2913 of alt.sources: Path: oce-rd1!hp4nl!mcsun!uunet!munnari.oz.au!metro!cluster!swift!softway!otc!gregm From: gregm@otc.otca.oz.au (Greg McFarlane) Newsgroups: comp.sources.d,alt.sources,comp.editors Subject: VI SOLVES HANOI Message-ID: <2323@otc.otca.oz> Date: 19 Feb 91 01:32:14 GMT Sender: news@otc.otca.oz Reply-To: gregm@otc.otca.oz.au (Greg McFarlane) Organization: OTC Development Unit, Australia Lines: 80 Xref: oce-rd1 comp.sources.d:5702 alt.sources:2913 comp.editors:2313 Submitted-by: gregm@otc.otca.oz.au Archive-name: hanoi.vi.macros/part01 Everyone seems to be writing stupid Tower of Hanoi programs. Well, here is the stupidest of them all: the hanoi solving vi macros. Save this article, unshar it, and run uudecode on hanoi.vi.macros.uu. This will give you the macro file hanoi.vi.macros. Then run vi (with no file: just type "vi") and type: :so hanoi.vi.macros g and watch it go. The default height of the tower is 7 but can be easily changed by editing the macro file. The disks aren't actually shown in this version, only numbers representing each disk, but I believe it is possible to write some macros to show the disks moving about as well. Any takers? (For maze solving macros, see alt.sources or comp.editors) Greg