AlkantarClanX12
Current Path : /proc/thread-self/root/proc/self/root/lib64/python2.7/idlelib/idle_test/ |
Current File : //proc/thread-self/root/proc/self/root/lib64/python2.7/idlelib/idle_test/test_searchdialogbase.py |
'''Unittests for idlelib/SearchDialogBase.py Coverage: 99%. The only thing not covered is inconsequential -- testing skipping of suite when self.needwrapbutton is false. ''' import unittest from test.test_support import requires from Tkinter import Text, Tk, Toplevel, Frame ## BooleanVar, StringVar from idlelib import SearchEngine as se from idlelib import SearchDialogBase as sdb from idlelib.idle_test.mock_idle import Func ##from idlelib.idle_test.mock_tk import Var # The ## imports above & following could help make some tests gui-free.# However, they currently make radiobutton tests fail. ##def setUpModule(): ## # Replace tk objects used to initialize se.SearchEngine. ## se.BooleanVar = Var ## se.StringVar = Var ## ##def tearDownModule(): ## se.BooleanVar = BooleanVar ## se.StringVar = StringVar class SearchDialogBaseTest(unittest.TestCase): @classmethod def setUpClass(cls): requires('gui') cls.root = Tk() @classmethod def tearDownClass(cls): cls.root.destroy() del cls.root def setUp(self): self.engine = se.SearchEngine(self.root) # None also seems to work self.dialog = sdb.SearchDialogBase(root=self.root, engine=self.engine) def tearDown(self): self.dialog.close() def test_open_and_close(self): # open calls create_widgets, which needs default_command self.dialog.default_command = None toplevel = Toplevel(self.root) text = Text(toplevel) self.dialog.open(text) self.assertEqual(self.dialog.top.state(), 'normal') self.dialog.close() self.assertEqual(self.dialog.top.state(), 'withdrawn') self.dialog.open(text, searchphrase="hello") self.assertEqual(self.dialog.ent.get(), 'hello') toplevel.update_idletasks() toplevel.destroy() def test_create_widgets(self): self.dialog.create_entries = Func() self.dialog.create_option_buttons = Func() self.dialog.create_other_buttons = Func() self.dialog.create_command_buttons = Func() self.dialog.default_command = None self.dialog.create_widgets() self.assertTrue(self.dialog.create_entries.called) self.assertTrue(self.dialog.create_option_buttons.called) self.assertTrue(self.dialog.create_other_buttons.called) self.assertTrue(self.dialog.create_command_buttons.called) def test_make_entry(self): equal = self.assertEqual self.dialog.row = 0 self.dialog.top = Toplevel(self.root) entry, label = self.dialog.make_entry("Test:", 'hello') equal(label['text'], 'Test:') self.assertIn(entry.get(), 'hello') egi = entry.grid_info() equal(int(egi['row']), 0) equal(int(egi['column']), 1) equal(int(egi['rowspan']), 1) equal(int(egi['columnspan']), 1) equal(self.dialog.row, 1) def test_create_entries(self): self.dialog.row = 0 self.engine.setpat('hello') self.dialog.create_entries() self.assertIn(self.dialog.ent.get(), 'hello') def test_make_frame(self): self.dialog.row = 0 self.dialog.top = Toplevel(self.root) frame, label = self.dialog.make_frame() self.assertEqual(label, '') self.assertIsInstance(frame, Frame) frame, label = self.dialog.make_frame('testlabel') self.assertEqual(label['text'], 'testlabel') self.assertIsInstance(frame, Frame) def btn_test_setup(self, meth): self.dialog.top = Toplevel(self.root) self.dialog.row = 0 return meth() def test_create_option_buttons(self): e = self.engine for state in (0, 1): for var in (e.revar, e.casevar, e.wordvar, e.wrapvar): var.set(state) frame, options = self.btn_test_setup( self.dialog.create_option_buttons) for spec, button in zip (options, frame.pack_slaves()): var, label = spec self.assertEqual(button['text'], label) self.assertEqual(var.get(), state) if state == 1: button.deselect() else: button.select() self.assertEqual(var.get(), 1 - state) def test_create_other_buttons(self): for state in (False, True): var = self.engine.backvar var.set(state) frame, others = self.btn_test_setup( self.dialog.create_other_buttons) buttons = frame.pack_slaves() for spec, button in zip(others, buttons): val, label = spec self.assertEqual(button['text'], label) if val == state: # hit other button, then this one # indexes depend on button order self.assertEqual(var.get(), state) buttons[val].select() self.assertEqual(var.get(), 1 - state) buttons[1-val].select() self.assertEqual(var.get(), state) def test_make_button(self): self.dialog.top = Toplevel(self.root) self.dialog.buttonframe = Frame(self.dialog.top) btn = self.dialog.make_button('Test', self.dialog.close) self.assertEqual(btn['text'], 'Test') def test_create_command_buttons(self): self.dialog.create_command_buttons() # Look for close button command in buttonframe closebuttoncommand = '' for child in self.dialog.buttonframe.winfo_children(): if child['text'] == 'close': closebuttoncommand = child['command'] self.assertIn('close', closebuttoncommand) if __name__ == '__main__': unittest.main(verbosity=2, exit=2)