AlkantarClanX12
Current Path : /proc/self/root/usr/lib/python3.6/site-packages/urllib3/contrib/ |
Current File : //proc/self/root/usr/lib/python3.6/site-packages/urllib3/contrib/ntlmpool.py |
""" NTLM authenticating pool, contributed by erikcederstran Issue #10, see: http://code.google.com/p/urllib3/issues/detail?id=10 """ from __future__ import absolute_import from logging import getLogger from ntlm import ntlm from .. import HTTPSConnectionPool from ..packages.six.moves.http_client import HTTPSConnection log = getLogger(__name__) class NTLMConnectionPool(HTTPSConnectionPool): """ Implements an NTLM authentication version of an urllib3 connection pool """ scheme = 'https' def __init__(self, user, pw, authurl, *args, **kwargs): """ authurl is a random URL on the server that is protected by NTLM. user is the Windows user, probably in the DOMAIN\\username format. pw is the password for the user. """ super(NTLMConnectionPool, self).__init__(*args, **kwargs) self.authurl = authurl self.rawuser = user user_parts = user.split('\\', 1) self.domain = user_parts[0].upper() self.user = user_parts[1] self.pw = pw def _new_conn(self): # Performs the NTLM handshake that secures the connection. The socket # must be kept open while requests are performed. self.num_connections += 1 log.debug('Starting NTLM HTTPS connection no. %d: https://%s%s', self.num_connections, self.host, self.authurl) headers = {'Connection': 'Keep-Alive'} req_header = 'Authorization' resp_header = 'www-authenticate' conn = HTTPSConnection(host=self.host, port=self.port) # Send negotiation message headers[req_header] = ( 'NTLM %s' % ntlm.create_NTLM_NEGOTIATE_MESSAGE(self.rawuser)) log.debug('Request headers: %s', headers) conn.request('GET', self.authurl, None, headers) res = conn.getresponse() reshdr = dict(res.getheaders()) log.debug('Response status: %s %s', res.status, res.reason) log.debug('Response headers: %s', reshdr) log.debug('Response data: %s [...]', res.read(100)) # Remove the reference to the socket, so that it can not be closed by # the response object (we want to keep the socket open) res.fp = None # Server should respond with a challenge message auth_header_values = reshdr[resp_header].split(', ') auth_header_value = None for s in auth_header_values: if s[:5] == 'NTLM ': auth_header_value = s[5:] if auth_header_value is None: raise Exception('Unexpected %s response header: %s' % (resp_header, reshdr[resp_header])) # Send authentication message ServerChallenge, NegotiateFlags = \ ntlm.parse_NTLM_CHALLENGE_MESSAGE(auth_header_value) auth_msg = ntlm.create_NTLM_AUTHENTICATE_MESSAGE(ServerChallenge, self.user, self.domain, self.pw, NegotiateFlags) headers[req_header] = 'NTLM %s' % auth_msg log.debug('Request headers: %s', headers) conn.request('GET', self.authurl, None, headers) res = conn.getresponse() log.debug('Response status: %s %s', res.status, res.reason) log.debug('Response headers: %s', dict(res.getheaders())) log.debug('Response data: %s [...]', res.read()[:100]) if res.status != 200: if res.status == 401: raise Exception('Server rejected request: wrong ' 'username or password') raise Exception('Wrong server response: %s %s' % (res.status, res.reason)) res.fp = None log.debug('Connection established') return conn def urlopen(self, method, url, body=None, headers=None, retries=3, redirect=True, assert_same_host=True): if headers is None: headers = {} headers['Connection'] = 'Keep-Alive' return super(NTLMConnectionPool, self).urlopen(method, url, body, headers, retries, redirect, assert_same_host)